Explore ray tracing fundamentals with clear explanations of light transport, Monte Carlo integration, and importance sampling, illustrated through step‑by‑step code examples that build a realistic renderer from scratch.
Explore how to embed adaptive AI into game worlds, from state machines to behavior trees and machine learning techniques, with practical code examples that help developers craft believable, responsive characters.
Dive into game creation with Python and Pygame, mastering fundamentals, sprite handling, physics, sound, and multiplayer concepts while building engaging projects that evolve from simple prototypes to polished games.
(9781138098770 / 33953260) - Fourth edition - CRC Press - Taylor and Francis - Height: 194 mm - Spine width: 28 mm - Width: 235 mm - ISBN: 9781138098770 - Number of pages: 522 - Languages: English - Weight: 1448 g