The Elder Scrolls: The Official Cookbook

The Elder Scrolls: The Official Cookbook

Insight Editions (9781683833987) | Official Cookbook, Elder Scrolls
Physics For Game Programmers

Physics For Game Programmers

APress (9781590594728) | Game Programmers
3D Game Textures: Create Professional Game Art Using Photoshop

3D Game Textures: Create Professional Game Art Using Photoshop

A K Peters/CRC Press (9781138920064) - Book language: English - United Kingdom | 3D Game
Sams Teach Yourself Java in 21 Days

Sams Teach Yourself Java in 21 Days

Sams Publishing (9780672337109)
Writing Interactive Music for Video Games: A Composer's Guide

Writing Interactive Music for Video Games: A Composer's Guide

Addison-Wesley Professional (9780321961587) | Writing Interactive
Wizards & Spells

Wizards & Spells

Crown Books for Young Readers (9781984856463)
Pokémon Sword & Pokémon Shield: The Official Galar Region Strategy Guide

Pokémon Sword & Pokémon Shield: The Official Galar Region Strategy Guide

The Pokemon Company International (9781604382068) | Pokémon Sword
Pokémon Sword & Pokémon Shield: The Official Galar Region Pokédex

Pokémon Sword & Pokémon Shield: The Official Galar Region Pokédex

The Pokemon Company International (9781604382051) | Pokémon Sword
The art of star wars jedi fallen order

The art of star wars jedi fallen order

DARK HORSE (9781506715551)
Unreal Engine 4 Game Development Essentials

Unreal Engine 4 Game Development Essentials

Packt Publishing (9781784391966)
Learning Anime Studio

Learning Anime Studio

Packt Publishing Limited (9781849699570)
Programming Video Games for the Evil Genius

Programming Video Games for the Evil Genius

(9780071497527 / 9780071497527) | Evil Genius
Ray Tracing from the Ground Up

Ray Tracing from the Ground Up

Explore ray tracing fundamentals with clear explanations of light transport, Monte Carlo integration, and importance sampling, illustrated through step‑by‑step code examples that build a realistic renderer from scratch.
AI for Game Developers

AI for Game Developers

Explore how to embed adaptive AI into game worlds, from state machines to behavior trees and machine learning techniques, with practical code examples that help developers craft believable, responsive characters.
Maya Programming with Python Cookbook

Maya Programming with Python Cookbook

(9781785283987 / YES30401914)
The Elder Scrolls V: Skyrim - The Skyrim Library, Vol. III: The Arcane

The Elder Scrolls V: Skyrim - The Skyrim Library, Vol. III: The Arcane

(9781783293216 / SG_1783293217_US) | Elder Scrolls V, Skyrim Library
Beginning Game Development with Python and Pygame: From Novice to Professional

Beginning Game Development with Python and Pygame: From Novice to Professional

Dive into game creation with Python and Pygame, mastering fundamentals, sprite handling, physics, sound, and multiplayer concepts while building engaging projects that evolve from simple prototypes to polished games.
Game design workshop a playcentric approach to creating innovative games fourth edition

Game design workshop a playcentric approach to creating innovative games fourth edition

(9781138098770 / 33953260) - Fourth edition - CRC Press - Taylor and Francis - Height: 194 mm - Spine width: 28 mm - Width: 235 mm - ISBN: 9781138098770 - Number of pages: 522 - Languages: English - Weight: 1448 g
Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made

Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made

(9780062651235 / 47751398) - Schreier, Jason - Paperback - Harper Paperbacks - Harper Collins - HarperCollins Publishers Inc , HarperPaperbacks - Language: English - Pages: 278 - Weight: 234 g