Game programming in c creating 3d games creating 3d games game design

Game programming in c creating 3d games creating 3d games game design

(9780134597201) - Height: 220 mm - Spine width: 28 mm - Width: 180 mm - Addison Wesley - Pearson Education Heg USA - ISBN: 9780134597201 - Number of pages: 528 - Languages: English - Weight: 820 g
Advanced Game Design: A Systems Approach

Advanced Game Design: A Systems Approach

(9780134667607 / 48377579) - Dimensions: 176 x 230 x 25mm | 720g - Format: 464 pages - Publication date: 24 Nov - Height: 180 mm - Spine width: 27 mm - Width: 229 mm - Addison-Wesley Educational Publishers Inc
Force: Character Design from Life Drawing

Force: Character Design from Life Drawing

Explore dynamic character creation through life drawing with this concise guide, offering step‑by‑step techniques for proportion, gesture, and expression that sharpen illustration skills.
FORCE: Dynamic Life Drawing: 10th Anniversary Edition

FORCE: Dynamic Life Drawing: 10th Anniversary Edition

CRC Press (9781138919570 / 48092414) - Dimensions: 216 x 279 x 15.24mm | 862g - New edition - CRC Press - London, United Kingdom - Taylor & Francis Ltd - Edition statement: 3rd New edition - Format: 211 pages | Edition of FORCE
Game Feel: A Game Designer's Guide to Virtual Sensation

Game Feel: A Game Designer's Guide to Virtual Sensation

Brand: CRC Press (9780123743282 / 24700385) - Dimensions: 187.96 x 231.14 x 22.86mm | 793.78g - Format: 376 pages - Focal Press US - Burlington, United States - Taylor & Francis Inc - ISBN: 9780123743282 | Book The book
Situational Game Design

Situational Game Design

(9781138031814) - Edition: 1st edition - Publication date: 13 Nov - Height: 158 mm - Spine width: 19 mm - Width: 234 mm - CRC Press - Taylor and Francis - ISBN: 9781138031814 - Number of pages: 127 - Languages: English
Games User Research

Games User Research

(9780198794844) - Dimensions: 163 x 236 x 33mm | 1,046g - Format: Hardback | 560 pages - Publication date: 25 Mar 2018 - ISBN: 9780198794844 - Languages: English - Oxford, United Kingdom - Oxford University Press | Games User
Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#

Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#

(9780134659862 / 9780134659862) - Dimensions: 176 x 229 x 39mm | 1,530g - Edition: 2nd Edition - Format: 1024 pages - Height: 201 mm - Spine width: 45 mm - Width: 230 mm - Addison-Wesley Educational Publishers Inc
Functional Reactive Programming

Functional Reactive Programming

(9781633430105) - Height: 190mm - Spine width: 30mm - Width: 251mm - Manning Publications - ISBN: 9781633430105 - Number of pages: 360 - Languages: English - Publication date: 28 Jun 2016 - Weight: 632g
Introduction to Machine Learning with Applications in Information Security

Introduction to Machine Learning with Applications in Information Security

(9781138626782) - Edition: 1st edition - Publication date: 26 Sep 2017 - Height: 163mm - Spine width: 30mm - Width: 240mm - Chapman & Hall/CRC - Taylor and Francis - ISBN: 9781138626782 - Number of pages: 364
Game Mechanics: Advanced Game Design

Game Mechanics: Advanced Game Design

(9780321820273 / 9780321820273) - Dimensions: 188 x 231 x 16mm | 720g - Format: 368 pages - New Riders Publishing - Pearson Education (US) - ISBN: 9780321820273 - Languages: English - Publication place: Berkeley, CA, United States
Dream Worlds: Production Design for Animation

Dream Worlds: Production Design for Animation

(9780240520933 / 978-0-240-52093-3) - Dimensions: 1082x2794 - Format: 220 pages - Focal Press - Oxford, United Kingdom - Taylor & Francis Ltd - ISBN: 9780240520933 - Languages: English | Dream Worlds
Code This!: Puzzles, Games, and Challenges for the Creative Coder in You

Code This!: Puzzles, Games, and Challenges for the Creative Coder in You

(9781426334436 / unknown) - National Geographic Kids | Code This!
Indie Narrative Design Guide: Getting Started by Edwin McRae

Indie Narrative Design Guide: Getting Started by Edwin McRae

Discover how to weave compelling stories into indie games with practical techniques, narrative frameworks, and real‑world examples that turn simple ideas into unforgettable player experiences.
Coding with Scratch - Create Awesome Platform Games

Coding with Scratch - Create Awesome Platform Games

Dive into coding fun with "Coding with Scratch - Create Awesome Platform Games"! Join The QuestKids on a journey to build exciting platform games step-by-step, perfect for young learners eager to explore programming basics and unleash their creativity.